Time, Crocodiles and Journalistic Integrity
I thought this post was going to be rushed but I've actually been able to take my time on it. Incredible.
I got up an awful lot earlier than I normally do on weekends today because I had a hospital appointment. That, and the fact that it's getting dark around here before five o'clock, has really screwed by natural body clock. As opposed to my unnatural body clock, which I had surgically implanted several years ago so that I would always know the time. It's really useful but it makes me seem kind of like that crocodile from Peter Pan.
As such, the day has gone by really slowly for me. Not slowly enough for me to actually bother to do any kind of work or anything, but I feel that it's taken noticeably longer for me to go from waking up to writing this.
If the same thing happens again tomorrow, and I don't get distracted by practice Maths prelims and Visual BASIC programming, I might find the time to sit down and write a bit more of The Grey Line. Some interesting plot points have been coming together in my head recently, I just need to figure out where to incorporate them. I also need to focus a bit more on ideas for the beginning since it's the part I'm actually writing.
I've been watching this story (work your way up from the bottom to see it progress) with great interest. Essentially, a reviewer (Jeff Gerstmann) over at GameSpot gave a mediocre review of the game Kane & Lynch at the same time that the publisher of said game was running a huge advertising campaign on GameSpot.
Not long after, Gerstmann was fired and rumours started flying. See the link above for all the details and rumours, some of which are just silly (the suggestion that he didn't play the PS3/Xbox 360 game the full way through simply because his Xbox Live account doesn't have enough achievements) and some are a bit more grounded (the obvious implication that either the publisher or the GameSpot higher-ups didn't like the negative review of a big game).
What I will say is that, if corporate pressure was indeed the cause, then it reflects very badly on video game journalists and the industry upon which they report. I'll keep my eye on it for now and maybe voice a more definitive opinion once more is known (i.e. once all the relevant parties stop saying “no comment” to every question).
Well, I'm off to bed because my eyes are starting to hurt and I'm getting too tired to type. See you all tomorrow. Whoever you may be. That reminds me, I need to ask Skippy for the visitor numbers for the last few months...
I got up an awful lot earlier than I normally do on weekends today because I had a hospital appointment. That, and the fact that it's getting dark around here before five o'clock, has really screwed by natural body clock. As opposed to my unnatural body clock, which I had surgically implanted several years ago so that I would always know the time. It's really useful but it makes me seem kind of like that crocodile from Peter Pan.
As such, the day has gone by really slowly for me. Not slowly enough for me to actually bother to do any kind of work or anything, but I feel that it's taken noticeably longer for me to go from waking up to writing this.
If the same thing happens again tomorrow, and I don't get distracted by practice Maths prelims and Visual BASIC programming, I might find the time to sit down and write a bit more of The Grey Line. Some interesting plot points have been coming together in my head recently, I just need to figure out where to incorporate them. I also need to focus a bit more on ideas for the beginning since it's the part I'm actually writing.
I've been watching this story (work your way up from the bottom to see it progress) with great interest. Essentially, a reviewer (Jeff Gerstmann) over at GameSpot gave a mediocre review of the game Kane & Lynch at the same time that the publisher of said game was running a huge advertising campaign on GameSpot.
Not long after, Gerstmann was fired and rumours started flying. See the link above for all the details and rumours, some of which are just silly (the suggestion that he didn't play the PS3/Xbox 360 game the full way through simply because his Xbox Live account doesn't have enough achievements) and some are a bit more grounded (the obvious implication that either the publisher or the GameSpot higher-ups didn't like the negative review of a big game).
What I will say is that, if corporate pressure was indeed the cause, then it reflects very badly on video game journalists and the industry upon which they report. I'll keep my eye on it for now and maybe voice a more definitive opinion once more is known (i.e. once all the relevant parties stop saying “no comment” to every question).
Well, I'm off to bed because my eyes are starting to hurt and I'm getting too tired to type. See you all tomorrow. Whoever you may be. That reminds me, I need to ask Skippy for the visitor numbers for the last few months...
Labels: alasdair, musings, rant, videogames

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